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Advanced [show]


Dean Whitby, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. He has a long golden beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Whitby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 17 (+3)7 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Star rose quartz (80 gp). Chrysoberyl (40 gp). Blue star sapphire (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy. He has several tiny jet earrings on each ear.

Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Flaws: Shy, Disease. Bonds: Attractive, Rich, Family. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Chad Spalding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Churchill, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear yellow clothing when he does not wear armor. His golden hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Junk Dealer, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Randal took refuge in the old dungeon and found the beat up mace and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature, Criminal record. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Randal Churchill, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Nash, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is long and chestnut with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To unite with his brother; and doesn't want to be a mason and was forced into it by his family

Ideals: Fighting. Flaws: Addict. Bonds: Nature, Adventurer, Family. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Kody Nash, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Ralf Lindsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Lindsey, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Red garnet (100 gp).


Social Check DCs

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