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Advanced [show]


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears skinny pants and wears a brown and white robe with the hood down, and his gloved hand is found clutching a longbow. His hair is auburn and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Adventurer, Heward learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the old dungeon and found the beat up longbow and armor he uses now. He became a Adventurer soon after.

Motivation: To protect his home; and further expansion of business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Nature, Guardian. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Heward Vance, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Nature, Slave. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Wymar Tatum, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Born in the east to a Unemployed, Reynard learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Unemployed like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Job, Criminal record. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Reynard Roscoe, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries lances. His brown hair, when down, is lengthy. He has brown eyes and a black hat with a pastel feather.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Cholmondeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: This man loves painting and to teach people painting more than just about anything. He is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Military, Religious. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Diggory Fawcett, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 10 (+0)17 (+3)
Skills Arcana +6, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Elven, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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