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NPC Generator

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Advanced [show]


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel feathered hat and pastel clothes. His hair is silver and curly. He has several tiny aquamarine earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the east to a Mortician, Gerald learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Mortician like his father before him.

Motivation: To be a Roofer again; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Terse. Bonds: Rich, Criminal record, Job, Family. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Gerald Breeden, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Locksmith does. His white hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 3 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He has achieved small success as a Locksmith.

Motivation: To reunite with his old friends.

Flaws: Addict. Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Yeardley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His small hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Drogo studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Drogo Hailey, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 7 (-2)11 (+0)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Sutherland, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a blue vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His silver hair is heavily combed to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 6 years old his parents immigrated from the west. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Randal Sutherland, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 5 (-3)17 (+3)
Skills Athletics +4, Stealth +1
Senses Passive Perception 7
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. White pearl (110 gp). Amethyst (110 gp).


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Philantrophist, Gifted, Fighting. Bonds: Rich. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Gunter Tyndall, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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