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NPC Generator

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Advanced [show]


Ernest Oakes, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a tan and white handkerchief worn on his left side. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Engraver like his mother before him.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Has a crush. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Ernest Oakes, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Stealth -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Aldous Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: When he was but 8 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Burton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)8 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


John Morley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear green clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He is unsatisfied with his job.

Bonds: Job, Family, Nature, Rich. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

John Morley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Raymond Hartford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a moderate pudge and is not very fit. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice, Gifted. Bonds: Rich, Criminal record. Occupation: Actor

Voice: German accent

Attributes [hide]

Raymond Hartford, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Law, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. His black hair is kept up in a ponytail inside a broad hat. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gomory's homeland. Gomory decided to take the middle way and become a bodyguard. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted, Fighting, Optimist. Flaws: Hedonist. Bonds: Immigrant, Debt. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Gomory Law, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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