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NPC Generator

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Advanced [show]


Shane Winthrop, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple grey robe with yellow stripes complete with hood. His long silver hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Shane hails from a village terrorized by illithids. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud.

Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Enemies. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Shane Winthrop, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a tan and white robe with the hood down. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Dean Carlisle, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy golden beard and wild golden hair. He has several tiny jet earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he's in love

Flaws: Depressed. Bonds: Attractive, Rich, Has a crush, Military. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Marlee, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. An abacus with copper, silver and gold markers (140 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item.


Social Check DCs


Wymar Tenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered north to less war torn lands. He then took over the family business and is one of the better Mason for hire.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Job, Slave. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Wymar Tenley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)17 (+3) 7 (-2)12 (+1)
Skills Medicine +0, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. His white hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Reynard was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and to be a mortician again

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Reynard Branson, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp.


Social Check DCs

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