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Advanced [show]


Theodoric Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Mentor, Debt. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Stansfield, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 10
Languages Common, Draconic, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a large tan jacket. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy auburn hair. This blue eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Shy. Bonds: Religious, Nature, Attractive, Family. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Ralf Hackney, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He typically wears green cloth garments or leather armor. He wears a colorful flower in his brown hair. He has blue eyes and a green hat with a violet feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Anselm was born on a far southern forest where he grew up under the tutelage of his father, an expert Merchant. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Fighting. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Anselm Asheton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and carries sais. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Sculptor, Raymond learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Raymond Yorke, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +1, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2200 sp. Moss agate (13 gp).


Social Check DCs


Kody Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports brown clothing, slightly heavier than average wear. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and beady.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and many goblins want him driven away

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Kody Tewksbury, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Spyglass. 1 Crowbar. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs

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