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NPC Generator

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Advanced [show]


Hubert Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is braided into rings. He has green eyes and a green hat with a tan feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Hubert was born the youngest of three triplets. His martial abilities were realized during a raid on his village. He struck the Crown-heir job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Hubert Blyth, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 4 (-3)16 (+3)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Ralf Woods, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He wears his black hair down. He has a tattooed face.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.

History: Ralf was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Ralf Woods, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 16 (+3)8 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Trey Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Trey Sydney, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He has a long blonde beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Entrepeneur, Gifted. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Percival Barton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His hair is blonde and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the west. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. Manfred was born on a far western desert where he grew up under the tutelage of his father, an expert Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to end his boredom

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Chatham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs

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