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NPC Generator

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Advanced [show]


Dustin Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Farmer, Dustin learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Dustin Wentworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His white hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tim was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Family. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Tim Graeme, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Deighton, Male Human [Permalink]

Personal [hide]

Description: This western man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His clothes are grease stained in places. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Server, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Theobald Deighton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)6 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Chain shirt. 1 Breastplate.


Social Check DCs


Thomas Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: Thomas was raised in a hard working conservative environment. A gifted student he started as a Guard, but he got bored and became a Bellfounder. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a guard again

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Thomas Gyula, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He is portly but not overly obese. He has a small bristly mustache and wavy golden hair. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Impulsive, PTSD. Bonds: Mentor. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Conway, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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