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NPC Generator

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Advanced [show]


Anthony Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his father.

History: Anthony was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Anthony was left his father's suit of armor and trained in its use and care. He has worked as a Locksmith like his father before him.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Job, Military. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Anthony Wilberforce, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Roland Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in red turtlenecks beneath a brown coat with white slacks. His golden hair is long and unkept. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to protect his home

Flaws: Ugly, Addict, Antagonistic. Bonds: Guardian, Rich. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Roland Hamilton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. A small bag of saffron. (70 gp).


Social Check DCs


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Don was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Sage.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Persistence. Bonds: Job, Adventurer, Religious, Has a crush. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Barton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (300 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs


Frederick Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Apothecary uniform. His head has been shaved. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.

History: Born in the west to a Apothecary, Frederick learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Passionate, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Frederick Wedgwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 6 (-2)15 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Professionalism, Athletic. Flaws: Secretive. Bonds: Mentor, Job. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Beitz, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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