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Advanced [show]


Odo Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his silver hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Disease, Antagonistic. Bonds: Military, Slave. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Odo Tenley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Gerald Graeme, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His blue eyes dart from person to person.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Gerald Graeme, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Athletics +1, Stealth -1
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 27000 cp.


Social Check DCs


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting black shirt and pants. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Religious, Enemies. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Roger Kitchur, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Trey Acton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His auburn hair is braided into rings. His violet eyes dart from person to person.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and someone believes him a fraud

Flaws: Shy, Disease. Bonds: Job, Rich, Enemies. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Trey Acton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Odo Wellington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and auburn. His eyes are likewise green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new dilettante responsibilities is difficult

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Odo Wellington, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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