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Lance Milton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Retire the richest man in the west; and human compassion

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Lance Milton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 17 (+3)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. 7 Acid flasks. 3 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Simon Darby, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Darby, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Hubert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his brown hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Hornsby, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kody Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His skin is fair and his fingers are delicate and long. His moppish blonde hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Kody Wedgwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with white pants. He is bristling with hidden weapons, mostly spears and scythes. He has a very tight haircut. He has gleaming, smiling gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: Wymar hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Criminal record, Enemies. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Wymar Graham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 8 (-1)17 (+3)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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