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Advanced [show]


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright black suits and hats. He has styled his silver hair well, parting it to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Apothecary, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Job. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Bernard Merton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Hugh Carlton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with brown pants. His skin is fair and his fingers are delicate and long. He has a long blonde beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Hugh Carlton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 8 (-1)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Richard Graeme, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length silver hair. He has green eyes and a tan hat with a grey feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Richard was born the youngest of three triplets. His childhood dream was to be a Mayor, but he was a colossal failure. He has taken up work as a Bricklayer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Persistence. Flaws: PTSD. Bonds: Family, Job, Guardian. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Graeme, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. Lapis lazuli (16 gp).


Social Check DCs


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Heward will drive conversation. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Heward Garrick, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Aquamarine (500 gp). Blue star sapphire (900 gp). Aquamarine (500 gp). Jet (70 gp).


Social Check DCs


Godfrey Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses like a well dressed Courier does. He wears his brown hair down. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Courier and found it very stressful. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Barclay, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (200 gp).


Social Check DCs

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