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Advanced [show]


Kyle Hadley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy brown hair. He has a dull look in his gray eyes.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Impeccable, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Barber

Voice: German accent

Attributes [hide]

Kyle Hadley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Rolf Winchester, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his auburn hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Rolf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Architect business at a young age. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he wants revenge against goblins

Bonds: Job, Family, Adventurer, Enemies, Rich. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Rolf Winchester, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely green suit with brown socks and a vest with buckled shoes. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and revenge

Ideals: Pacifist. Bonds: Immigrant, Religious, Enemies. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Clerebold Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Body Guard business at a young age. A gifted student he started as a Masseuse, but he got bored and became a Body Guard. He has worked as a Body Guard like his mother before him.

Motivation: To be a Masseuse again.

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Clerebold Garrick, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Religion +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Alchemist’s fire. 3 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Kody Byron, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He is portly but not overly obese. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Addict, Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Kody Byron, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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