Alex Elton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is typically in his Blacksmith uniform. His white hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He would rather hide behind his crafts than deal with other people.
History: Born in the south his family was never financially stable. His childhood dream was to be a Dyer, but he was a colossal failure. He has achieved small success as a Blacksmith.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Poor. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 9000 cp. 1 Masterwork Common Melee.
Gomory Wellington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. He has silver hair. He has gleaming, smiling green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Logical, Entrepeneur. Flaws: Insomniac, PTSD. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Frederick Blakely, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his shortbow always slung over his shoulder. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. In his 11th year, his parents were killed by a dire rats raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants revenge against dire rats; and to unite with his sister
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Kody Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Navigator uniform. He is portly but not overly obese. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Kody studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Navigator like his mother before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Job, Attractive. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Violet garnet (500 gp). 2 Tanglefoot bags. 1 Antitoxin.
Diggory Hale, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a quarterstaff. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny opal earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of drow once and for all.
History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: A deep hatred of drow; and find a way to reverse the transformation of his brother
Flaws: Greedy. Bonds: Rich, Enemies, Mentor, Family. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 2 Acid flasks.
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