Charles Gracey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. He wears his black hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (300 gp). 1 Half-Plate.
Theodoric Pickering, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with brown pants, and carries shortbows. His tied-back hair is auburn. This blue eyed easterner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Fighting, Optimist, Artistic. Bonds: Family, Mentor. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2400 sp.
Dean Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown top hat and brown clothes. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Mortician business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Mortician.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2900 sp.
Dean Presley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in red turtlenecks beneath a tan coat with pastel slacks. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Spy and found it very stressful. Since then, he has sought to make the best of life.
Motivation: To be a Doctor again; and wants to have a good time and be beloved
Ideals: Entrepeneur, Optimist. Bonds: Job, Immigrant. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Bloodstone (20 gp). 7 Acid flasks. 1 Antitoxin.
William Weld, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He wears his brown hair up. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, William studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Poor, Guardian, Job. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
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