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NPC Generator

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Peter Lincoln, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: Peter was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He became a Mayor soon after.

Motivation: He is greedy; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Shy, Addict. Bonds: Rich, Attractive, Job. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Peter Lincoln, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)18 (+4) 9 (-1)10 (+0)
Skills History +6, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Ignan, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His brown hair is cut jaggedly and amateurishly. His eyes are green and beady.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and wants to have a good time and be beloved

Ideals: Opinionated, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Altham, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 13 (+1)7 (-2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Charlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alex's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Charlton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)8 (-1) 3 (-4)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Amber (40 gp). Chalcedony (30 gp). White opal (700 gp).


Social Check DCs


Gerald Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears a colorful flower in his auburn hair. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Athletic, Fighting. Bonds: Rich, Attractive, Criminal record. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Gerald Ryland, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His black hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted, Entrepeneur, Persistence. Bonds: Attractive, Job. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Anselm Branson, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. Eye agate (13 gp). Deep green spinel (110 gp). Obsidian (13 gp).


Social Check DCs

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