Everard Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears his brown hair down. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: Gifted from a young age, Everard studied abroad. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Charles Hartford, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants, and he perpetually has his crossbow ready. His feathered hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in crossbow use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Job, Poor, Enemies. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp.
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean red cloak covering his clean studded leather. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Raymond hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Shy. Bonds: Guardian, Enemies, Adventurer. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Roger Hale, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a brown handlebar mustache and slicked back brown hair. His eyes are blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Painter for hire.
Motivation: Retire the richest man in the north; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Job. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Balimaar Budd, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is still thick. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful wizard made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated. Flaws: Ugly. Bonds: Mentor, Debt. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
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