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NPC Generator

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Advanced [show]


Jocelyn Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean tan cloak covering his clean studded leather. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Jocelyn hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and he's in love

Ideals: Joker. Flaws: Addict. Bonds: Military, Enemies, Has a crush. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Jocelyn Hallewell, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Carnelian (50 gp). Aquamarine (600 gp). Star rose quartz (50 gp).


Social Check DCs


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Flaws: Ugly, Shy. Bonds: Enemies, Nature, Rich. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Marleigh, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)14 (+2) 7 (-2)18 (+4)
Skills Performance +6, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Cory Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. He wears a small hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Cory Winchester, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)18 (+4) 11 (+0)13 (+1)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He has set out to sabotage the competition.

Motivation: He wants revenge against brigands.

Ideals: Artistic, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Don Hayden, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Violet garnet (300 gp). Jade (60 gp). Alexandrite (300 gp). 1 Tanglefoot bags. 4 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear blue tank tops with black pants. His hair is auburn, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Ernest Remington, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs

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