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NPC Generator

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Advanced [show]


Hunter Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is styled in orderly dreadlocks. He has blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.

History: Hunter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Painter.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Depressed, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Hayes, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Elton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Gardener business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Gardener for hire.

Motivation: Find a way to reverse the transformation of his brother; and to be a marshal again

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Family. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Guy Elton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Byron, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)11 (+0) 17 (+3)18 (+4)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 2700 sp.


Social Check DCs


Anthony Soames, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His white hair is still thick. He has gleaming, smiling gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: Anthony was born with his mother's beautiful face. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Expand his business; and a rival would like him out of the picture

Flaws: Lazy. Bonds: Attractive, Guardian, Criminal record, Debt, Job. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Anthony Soames, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He is portly but not overly obese. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Chad was born with his father's beautiful face. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Chad Myerscough, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jasper (70 gp). 1 Minor magic item.


Social Check DCs

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