Ernest Langley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a pastel suit. His hair is chestnut, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the south to a Courier, Ernest learned a great deal about his mother's area of expertise. Ernest was born on a far southern plains where he grew up under the tutelage of his mother, an expert Courier. He struck the Courier job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Forgetful. Bonds: Immigrant, Attractive, Job. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hugh Shipley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears professional attire. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and he is unsatisfied with his job
Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp. Banded agate (13 gp). Moss agate (13 gp).
Trey Sharps, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is short and white. His thin eyebrows rest above his beady gray eyes.
Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To protect his home.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Guardian, In love. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Deep green spinel (90 gp). Chrysoberyl (90 gp). Red garnet (90 gp).
Patrick Nibley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a simple black robe with red stripes complete with hood. His long auburn hair reaches down to his waist. His green eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Slave Trader business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Silk rope. 1 Magnifying glass. 1 Climber’s kit.
William Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His golden hair is smooth and relatively long. His eyes are amber and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, William and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, William discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. William fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly, Forgetful, Disease. Bonds: Adventurer. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 30000 cp.
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