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NPC Generator

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Advanced [show]


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with white slacks. He has a moderate pudge and is not very fit. His hair is silver and curly. His eyes are likewise amber.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Navigator, Heward learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To settle down with his crush; and he has a crush on the local gardener

Ideals: Gifted. Bonds: Immigrant, Job, Has a crush. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Milton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5

Possessions: Carved bone or ivory statuette (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Black velvet mask with numerous citrines (100 gp). 1 Holy water. 1 Smokesticks. 3 Thunderstones.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is unkempt and raggedy. His eyes are blue and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his brother's freedom.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Clare, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp.


Social Check DCs


Dean Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Many dire rats want him driven away; and he's repulsed by the pc

Ideals: Justice. Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Dean Middleton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item.


Social Check DCs


Ralf Perry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is matted, messy, and big. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease, Shy. Bonds: Adventurer, Poor. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Ralf Perry, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Fighting. Bonds: Rich, Attractive, Family, Military. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Guy Blythe, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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