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NPC Generator

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Advanced [show]


Robert Westcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a grey poncho over his likewise colored trousers and shirt. His blonde hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his dancing dream.

Motivation: Many drow want him driven away; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Robert Westcott, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His golden hair is unkempt and raggedy. His violet eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Roger hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Roger Harper, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Red garnet (60 gp). Red garnet (60 gp). Blue sapphire (500 gp). Silver pearl (60 gp).


Social Check DCs


Theodoric Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Fletcher uniform, he is not a threatening figure. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. A gifted student he started as a Engraver, but he got bored and became a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Engraver again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Theodoric Tinley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple white robe with green stripes complete with hood. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many brigands want him driven away.

Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Gerald Barton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 24000 sp. Rose (30 gp). White pearl (60 gp). Sardonyx (30 gp). 1 Simple lock.


Social Check DCs


Lewis Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet shirt with thin red vertical stripes and grey pants. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Racist. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Lewis Kendal, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 17 (+3)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Iolite (20 gp). Red-brown spinel (50 gp). Brown-green garnet (50 gp).


Social Check DCs

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