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NPC Generator

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Advanced [show]


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He has moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fisher mother left him crippled. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Depressed, Addict, Disease. Bonds: Attractive. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Peter Halsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is red. He has several tiny opal earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Cynical, Forgetful. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Drogo Sharps, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Nicholas Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. He has chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Professionalism, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Nicholas Browning, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alex Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts, and carries pickaxes. His chestnut hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Alex began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of giants

Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Bradly, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nicholas Stapleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a tan suit, grey shirt, and blue tie. His golden hair is lengthy. His brown eyes peer out from beneath his feathered tan hat.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Nicholas was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Slave, Family. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Nicholas Stapleton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 5 (-3)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 7
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1000 gp). 1 Antitoxin. 2 Holy water.


Social Check DCs

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