Aldous Landon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is red and curly. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Shy, Addict. Bonds: Rich, Attractive, Mentor. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Frederick Deighton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Unemployed. His skin is also unnaturally pale. His hair is auburn and curly. His fierce violet eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.
Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Military, Criminal record, Religious. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Wymar Colton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears violet cloth garments or leather armor. He has a small bristly mustache and wavy chestnut hair. His hazel eyes dart from person to person.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted druidic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Debt. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Guy Halsey, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown cloak. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Fletcher, who enjoyed hunting, Guy was taken on many hunting expeditions. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: To get a good night's sleep; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Small steel mirror. 1 Good lock. 1 Masterwork Thieves’ tools.
Hunter Carlyle, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears skinny pants and wears a violet and red robe with the hood down. His white hair is heavily combed to the right. His eyes are amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. 1 Magnifying glass. 1 Climber’s kit.
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