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NPC Generator

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Advanced [show]


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Adam Tickle, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. His auburn hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Rolf was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a knight and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Family, Rich. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Rolf Mori, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Gunter was born in the west. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Gunter Fawcett, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Obsidian (12 gp). Alexandrite (1100 gp). 2 Alchemist’s fire. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Frederick Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is chestnut and very short. His eyes are gray and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Mundane, Disease. Bonds: Criminal record. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Kimberley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adelard Nash, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears white painted combat armor at almost all times, and a wedding ring on his right hand. His auburn hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Pacifist. Bonds: In love, Job, Poor. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Adelard Nash, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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