Chad Weston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears grey trousers with blue and white striped suspenders. He wears various colorful collared shirts. His long chestnut hair reaches down to his waist. He wears an eyepatch.
Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Infernal
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +5
Possessions: Alexandrite (200 gp). Freshwater pearl (10 gp). 1 Minor magic item.
Thomas Hallewell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red costume with the symbols of magic on his torso. His broad hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Immigrant, Religious. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Farmer. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful wizard made him what he is. He worked as a nervous Farmer and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk.
Bonds: Job, Adventurer, Mentor, Has a crush. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 sp. 1 Breastplate. 1 Half-Plate.
Odo Astley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, yellow cloak. He has styled his red hair well, parting it to the right. This violet eyed northerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odo's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants revenge against dire rats; and he has a crush on the local laborer
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Has a crush, Enemies. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Lance Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white costume with the symbols of his god on his torso. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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