Kody Kendall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly blonde, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: Born in the north to a Miller, Kody learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Disease, Shy. Bonds: Job, Slave. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Clerebold Washington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. With bright silver hair and a scraggly beard. This gray eyed southerner is not easily forgotten.
Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A deep hatred of goblins; and he feels threatened by others
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1000 gp). A delicate brass dragon egg (80 gp).
Kody Langston, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with small hat. His red hair is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Bernard Dayton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is knotted and matted. His amber eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Bernard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Opinionated, Athletic. Flaws: Mundane. Bonds: Religious. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
Possessions: 300 gp.
Hubert Home, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. His white hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.
History: He was born to a criminal king-pin and mafia family Hubert was born on a far western island where he grew up under the tutelage of his mother, an expert Priest. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Criminal record, Immigrant. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Pink pearl (110 gp). Jade (110 gp). 3 Alchemist’s fire. 2 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
