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NPC Generator

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Advanced [show]


Trey Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish black hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Religious, Mentor. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Trey Abram, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Silver pearl (60 gp). Black star sapphire (1100 gp).


Social Check DCs


Gunter Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. His green eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Gunter Denholm, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 6 (-2)10 (+0)
Skills Acrobatics +3, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Norman Braxton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Ruler. He is tall, broad shouldered and powerfully built. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Ruler for hire.

Motivation: Further expansion of business; and doesn't want to be a ruler and was forced into it by his family

Ideals: Impeccable, Entrepeneur. Bonds: Job, Military, Family. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Norman Braxton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Iolite (80 gp). Sardonyx (80 gp).


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His golden hair is smooth and relatively long. He has a dull look in his blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant, Adventurer, Attractive. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Drogo Wentworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 7 (-2)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Chrysoberyl (140 gp).


Social Check DCs


Shane Weston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear black tank tops with white pants. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content.

Ideals: Philantrophist, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Shane Weston, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Stealth +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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