Patrick Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His brown hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Professionalism, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. 1 Half-Plate.
Rolf Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. His white hair is lengthy and is close to two feet long. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He uses divination through singing.
History: Rolf was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Armorer soon after.
Motivation: He desires power and/or immortality; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Gifted. Bonds: Job, Family, Nature, Adventurer. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Nicholas Stanford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Bellfounder uniform. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Shipwright, but he got bored and became a Bellfounder. He inherited the family business which he has now maintained for 9 years.
Motivation: Sabotage a competitor.
Ideals: Joker, Extrovert. Bonds: Job, Attractive, Poor. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 8000 cp. 5 Acid flasks.
Dustin Webley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Dustin was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Family, Religious. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. 1 Half-Plate. 1 Chain shirt.
Justin Haley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He is physically well-built. His red hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: He is content; and wants to raise his children well
Flaws: Disease, Antagonistic, Fearful, Mundane. Bonds: Attractive, Family. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Tanglefoot bags. 3 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!