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NPC Generator

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Advanced [show]


Gerard Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His golden hair is cut short. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: To pay off his debts; and he loathes his own lifestyle

Ideals: Gifted, Philantrophist. Flaws: Ugly, Depressed. Bonds: Mentor, Debt. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Gerard Roscoe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Rich, Family, Mentor. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Raymond Nash, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)11 (+0) 14 (+2)11 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a island tribe. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

John Cornish, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)5 (-3) 11 (+0)6 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Dean Cason, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black shirt with thin blue vertical stripes and green pants. His silver hair is long and unkept. His eyes are brown.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. Dean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Cason, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adelard Abram, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His chestnut hair, when down, is lengthy. His amber eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, his parents were killed by a goblins raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Adelard Abram, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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