Aldous Riley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered sickle and tarnished hand crossbow as well. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Rich. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Gerald Blakely, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Navigator. His blonde hair is cut short. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Actor profession.
History: Born in the west his family was never financially stable. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Actor; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Bonds: Job, Poor, Has a crush, Debt. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp.
Rolf Hastings, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey feathered hat and grey clothes. With bright brown hair and a scraggly beard. He wears large thick round spectacles.
Personality: This man loves music and to teach people music more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Tanner and found it very stressful. He has set out to sabotage the competition.
Motivation: To unite with his brother; and he is unsatisfied with his job
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Rich, Job, Family. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp.
Ernest Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Poor, Family. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Henry Crawford, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His moppish blonde hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.
History: Henry was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Attractive. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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