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Advanced [show]


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright auburn hair and a scraggly beard. His green eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Religious, Criminal record. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Tim Birkenhead, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 9000 cp. Moss agate (13 gp).


Social Check DCs


Trym Read, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Stableman uniform. He wears his blonde hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Stableman.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Attractive, Slave. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Trym Read, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Trey Livingstone, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Northcott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Antagonistic, Disease. Bonds: Mentor, Debt, Enemies. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Shane Northcott, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 10 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. Carnelian (60 gp). Amethyst (90 gp).


Social Check DCs


Arnold Charlton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a green suit, violet shirt, and green tie, and is pretty ugly. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a Fletcher, his father struggled to pay the bills. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Arnold Charlton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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