Wymar Gyula, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. His moppish black hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Knight, Wymar learned a great deal about his father's area of expertise. He worked as a nervous Knight and found it very stressful. He has achieved small success as a Knight.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Job, Rich. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Kyle Graham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large silver tufts of hair around his ears. His eyes are a pleasant green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 30 pp.
Cory Benson, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man is renowned for his bright blue suits and hats. His hair is blonde and very short. His eyes are likewise hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Fortune-teller job and began his own company from there.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Athletic, Entrepeneur. Bonds: Family, Adventurer, Job, Rich. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Adelard Holton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His auburn hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Criminal record, Slave. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Peter Sutton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears professional attire. His long auburn hair is drawn into a two foot long braid. This hazel eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Priest in town.
History: Peter was raised in a hard working conservative environment. In his 18th year, his parents were killed by a brigands raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Flaws: Shy. Bonds: Attractive, Job, Enemies, Rich. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 13000 cp. Alexandrite (200 gp). Peridot (70 gp). Moss agate (12 gp). Rock crystal (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!