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NPC Generator

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Advanced [show]


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, grey cloak, and a wedding ring on his left hand. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Disease. Bonds: In love, Attractive, Adventurer. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Aldous Wheatley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Silk rope. 1 Simple lock. 1 Disguise kit.


Social Check DCs


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Theodoric was born on a far northern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Joker. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Kent, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Hugh Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is unkempt and raggedy. He has a dull look in his gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the west. He worked as a nervous Bellfounder and found it very stressful. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bellfounder responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Hugh Melancon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green feathered hat and green clothes. His auburn hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Fortune-teller business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a sellsword again

Ideals: Extrovert, Optimist. Bonds: Poor, Attractive, In love, Job. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Lance Tewksbury, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. Alex was born on a far southern desert where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Woods, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills Insight -1, Intimidation +4
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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