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NPC Generator

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Advanced [show]


Alexandre Nash, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Poor, Attractive. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Nash, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: The child of a Sculptor, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Nature, Immigrant. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Jocelyn Quinton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He has moderate length blonde hair. His blue unseeing eyes seem to look past you.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Manfred began to lead the lost caravan. He has dedicated himself to building a better kind of golem.

Motivation: He wants revenge against drow; and revenge

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Manfred Acton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Deception +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a grey and red handkerchief worn on his left side. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: His religion dominates his actions; and to reunite with his old friends

Bonds: Attractive, Job, Religious, Poor, Family, Adventurer. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Nicholas Clinton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 6 (-2)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He is muscular with a powerful set of arms. His black hair is lengthy. His green unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Military, Slave. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Tatum, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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