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NPC Generator

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Advanced [show]


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has moderate length white hair. He has several tiny amethyst earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Athletic, Fighting, Entrepeneur. Bonds: Rich, Job. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Odo Marley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Priest does. His white hair is still thick. His green eyes peer out from beneath his Stetson white hat.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Priest.

Motivation: He is currently in port desperately looking for someone to get him out; and many goblins want him driven away

Bonds: Job, Enemies, Slave, Rich, Nature. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Guy Clinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1100 sp. 3 Thunderstones. 2 Holy water.


Social Check DCs


Lance Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a tan coat over a violet low-cut shirt, and a Stetson hat upon his head. His hair is red and very short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: A powerful necromancer made him what he is. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Lance Cholmondeley, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 6 (-2)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Kody Cason, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has no hair. His blue eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Sellsword, Kody learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Ugly, Cynical, Selfish. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Kody Cason, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp.


Social Check DCs


Chad Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His auburn hair is still thick. His green eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has worked as a Spy like his mother before him.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Adventurer, Job. Occupation: Spy

Voice: Whispers

Attributes [hide]

Chad Ogden, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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