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Advanced [show]


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Gerard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he's in love

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Has a crush, Religious. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Gerard Spalding, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hunter Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly halberds and spears. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: He was raised in a desert tribe. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and to reunite with his absent mother

Ideals: Optimist, Philantrophist. Bonds: Criminal record, Nature, Family. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Hunter Skelton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Amber (90 gp). Jade (90 gp). Silver pearl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He has a hunchback. His golden hair is greasy and uncared for. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Ugly, Insomniac. Bonds: Has a crush, Military, Immigrant. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Emsworth, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp. Hematite (16 gp). Moss agate (16 gp).


Social Check DCs


Alexandre Hallewell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large white mantle and cape that has been intricately interwoven into his violet robe. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Mentor, Criminal record. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Hallewell, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 600 gp. Deep blue spinel (900 gp). 1 Superior lock. 1 Good lock. 1 Small steel mirror.


Social Check DCs


Thomas Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white coat over a tan low-cut shirt, and a top hat upon his head. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Morton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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