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NPC Generator

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Advanced [show]


Adam Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Eccentric and domineering, Adam will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Stableman business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Mortician again; and wants to open a new tavern

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Adam Sherwood, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Adventurer, Attractive, Religious. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Marlee, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with white stripes complete with hood. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: Kody hails from a village terrorized by orcs. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Enemies. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Carlisle, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Haley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with top hat. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Theobald was born in the east. At a young age he loved to build and create. His childhood dream was to be a Glassblower, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Persistence. Flaws: Insomniac, Secretive, Fearful. Bonds: Job. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Theobald Haley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 13 (+1)15 (+2) 12 (+1)5 (-3)
Skills Acrobatics +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple -1

Possessions: 1600 sp.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His chestnut hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small forest village. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Carter for hire.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Job, Nature, In love. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Hugh Lindsay, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs

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