Cory Bradley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Cory hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.
Motivation: Revenge.
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies, In love. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
Kyle Wade, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his scimitar. His brown hair is greasy and uncared for. His thin eyebrows rest above his beady hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Peter Colby, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. His Stetson hat is riddled with cuts and holes. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Chalcedony (50 gp). Amethyst (160 gp). Jade (160 gp).
Gilbert Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Aldous Camden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and balancing his hectic life and new architect responsibilities is difficult
Bonds: Attractive, Job, Family, Rich, Nature. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1700 sp. Rhodochrosite (12 gp). Lapis lazuli (12 gp). 2 Thunderstones. 4 Holy water. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
