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Advanced [show]


Chad Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large tan jacket. His blonde hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Trollope, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Professionalism, Philantrophist. Bonds: Rich, Nature, Adventurer. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Gunter Addington, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey coat over a blue low-cut shirt, and a feathered hat upon his head. He keeps his long black hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: Heward was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Impeccable, Pacifist. Bonds: Attractive, Family, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Upton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)7 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Lapis lazuli (14 gp). Deep blue spinel (900 gp). 1 Everburning torch. 4 Holy water.


Social Check DCs


Adam Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a deerstalker hat to cover his moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted from career to career and currently works as a Crown-heir.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Terse, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Gracey, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. Jade (40 gp).


Social Check DCs


Reynard Blakely, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Gifted. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Blakely, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Antitoxin. 1 Everburning torch. 1 Smokesticks.


Social Check DCs

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