Charles Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His moppish golden hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Has a crush. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Violet garnet (500 gp). Rose (50 gp). 1 Masterwork Common Ranged Weapon.
Anthony Allerton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears bulky violet painted plate armor. He has a hunchback. His silver hair has been sun bleached extensively. He has gray eyes.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has achieved small success as a Merchant.
Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Rolf Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered greataxe and tarnished glaive as well. His chestnut hair is cut short. His green eyes dart from person to person.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people
Ideals: Fighting, Gifted. Flaws: Racist, Ugly. Bonds: Religious. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp.
Geoffrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His hair is silver and curly. His brown unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Geoffrey hails from a village terrorized by drow. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
Cory Colton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His tied-back hair is red. His eyes are brown and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: Gifted from a young age, Cory studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.
Motivation: To unite with his sister; and doesn't want to be a farmer and was forced into it by his family
Ideals: Gifted, Philantrophist. Flaws: Shy, Racist. Bonds: Family. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
