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Advanced [show]


Godfrey Stafford, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a grey costume with the symbols of luck on his torso. His blonde hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Artistic. Bonds: Attractive, Nature, Family. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Stafford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 2 Thunderstones. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Diggory Yardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his lance. His clothes are grease stained in places. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Diggory will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the east. Diggory was born on a far eastern desert where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Yardley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)7 (-2) 18 (+4)7 (-2)
Skills History +0, Investigation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Lindsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears an entirely blue suit with red socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. He wears his white hair up. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Hubert Lindsey, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)6 (-2) 10 (+0)8 (-1)
Skills Animal Handling +2, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Sard (40 gp). Chalcedony (40 gp). Smoky quartz (40 gp).


Social Check DCs


Simon Atherton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, typically a more casual-formal manner. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Simon Atherton, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Peridot (60 gp). Black pearl (800 gp). Black pearl (800 gp).


Social Check DCs


Peter Barton, Male Human [Permalink]

Personal [hide]

Description: This western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Peter Barton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 12 (+1)5 (-3)
Skills Deception -1
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Moss agate (8 gp). Sard (40 gp).


Social Check DCs

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