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NPC Generator

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Advanced [show]


Reynard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. He sports a long blonde beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the east. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and wants a kiss

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Reynard Emsworth, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Aquamarine (300 gp). Jasper (20 gp). Golden yellow topaz (300 gp). 1 Half-Plate.


Social Check DCs


Gunter Southey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black tunic with white highlights, and long black pants that bunch up around his shoes. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels threatened by others; and many goblins want him driven away

Flaws: Ugly, Fearful. Bonds: Enemies, Rich, Immigrant, Job. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Gunter Southey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Roger Vance, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His hair is short and red. His eyes, though not visible through his cowl, are gray.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Roger Vance, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden pearl (40 gp). Rock crystal (30 gp).


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dark leathers with embroidery, marred by teas. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Slave. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Davenport, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)10 (+0) 16 (+3)18 (+4)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 4 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Alex Quinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear white tank tops with red pants. He has a very tight haircut. His amber eyes peer out from beneath his Stetson white hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Philantrophist. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Quinton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 5 (-3)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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