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Advanced [show]


Aldous Bristol, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is typically in his Engraver uniform. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Joker, Gifted, Persistence. Flaws: Depressed. Bonds: Job. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Aldous Bristol, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Solid gold idol (400 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Dryden, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His silver hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the large cave and found the beat up hammer and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Mentor, Nature. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Hunter Dryden, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 6 (-2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Tiger eye turquoise (14 gp). Moonstone (40 gp). Lapis lazuli (14 gp). Obsidian (14 gp).


Social Check DCs


Raymond Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Assassin. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Barrister, who enjoyed hunting, Raymond was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Expand his business.

Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Raymond Garfield, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: Born in the south to a Bowyer, Roland learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Bowyer job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Bonds: Religious, Job, Family. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Roland Wheatley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp.


Social Check DCs


Bertram Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Bertram Huxley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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