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NPC Generator

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Advanced [show]


Godfrey Stafford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Calm and collected, he is a well trained Shipwright. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: To be a Painter again; and expand his business

Ideals: Justice. Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Godfrey Stafford, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His red hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Religious. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Gilbert Melancon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Robert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with white stripes complete with hood. He is physically well-built. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Miller business at a young age. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: To be a Fortune-teller again; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Job. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Robert Bradshaw, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with music.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Morley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean brown cloak covering his clean studded leather. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Knight father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Sensitive, Disease. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Arnold Fidget, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Malachite (12 gp). Chrysoprase (60 gp). Sardonyx (60 gp).


Social Check DCs

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