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NPC Generator

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Advanced [show]


Raymond Enfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Adventurer, Job, Rich. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Raymond Enfield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Drogo Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and wants to raise his children well

Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Drogo Westbrook, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green tunic with tan highlights, and long green pants that bunch up around his shoes and is in decent physical shape. His tied-back hair is silver. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ernest was born in the north. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Ashton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Rhodochrosite (5 gp). Jade (60 gp). Black pearl (800 gp).


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. He has styled his golden hair well, parting it to the left. His amber eyes dart from person to person.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Guy Benson, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gilbert Ridley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.

Motivation: Wants his loneliness to end; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Gilbert Ridley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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