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NPC Generator

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Advanced [show]


Norman Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green tunic with white highlights, and long green pants that bunch up around his shoes. His auburn hair is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Norman will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and someone believes him a fraud

Ideals: Extrovert, Fighting. Bonds: Nature, Adventurer, Enemies. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Norman Lester, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp.


Social Check DCs


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Trym Thorpe, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 7 (-2)9 (-1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his green robe and has his dagger always slung over his shoulder. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gunter was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Joker. Bonds: Family, Job, Adventurer. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Gunter Gentry, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. He is bristling with hidden weapons, mostly lances and quarterstaffs. He keeps his blonde hair in a pixie cut. His hazel eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: Gomory hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Criminal record, Enemies. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Gomory Dryden, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear green tank tops with grey pants. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: Simon was born with his mother's beautiful face. In his 15th year, his parents were killed by a brigands raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Farmer.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Depressed. Bonds: Job, Attractive, Enemies. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Hamilton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 15 (+2)7 (-2)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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