Clerebold Churchill, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Human compassion; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Criminal record, Nature. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Bernard Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He has a black handlebar mustache and slicked back black hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gifted from a young age, Bernard studied abroad. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a priest and was forced into it by his family
Ideals: Gifted. Bonds: Rich, Attractive, Family, In love, Job. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Banded mail.
Thomas Easton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this western man wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He keeps his brown hair in a pixie cut. His gray eyes peer out from beneath his feathered blue hat.
Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Athletic, Impeccable, Gifted. Bonds: Religious, Adventurer. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 600 gp. 1 Minor magic item.
Anthony Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear tan clothing when he does not wear armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.
History: A powerful necromancer made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Immigrant, Mentor, Debt. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Miles Sheldon, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Insane, Shy, Mundane. Bonds: Poor. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
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Their contribution stands as a beacon of hope for all adventurers!