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NPC Generator

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Advanced [show]


Roland Darby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He wears a feathered hat to hide his balding. His brown eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Mortician profession.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mortician again.

Ideals: Passionate, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Roland Darby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)8 (-1) 10 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Chatham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Bricklayer uniform. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Locksmith profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Gifted. Bonds: Job, Family, Nature, Slave. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Chatham, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Randal Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Seamstress, Randal learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Athletic, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Churchill, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: He got into the Spice Merchant business at a young age. His childhood dream was to be a Ruler, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Professionalism. Bonds: Rich, Attractive, Job, Family. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Richie, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Hematite (4 gp).


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Body Guard. He has done his best to style his red hair to look like a famous performer. His eyes are green.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Odo was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Artistic, Logical. Flaws: Disease. Bonds: Job. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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