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Advanced [show]


Geoffrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. His deerstalker hat is riddled with cuts and holes. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is always cut to a buzz. He has violet eyes and a green hat with a red feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Passionate, Optimist. Bonds: In love, Immigrant. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Trey Berkeley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. With a patchy red beard and wild red hair. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Courier mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Gifted. Flaws: Depressed, Impulsive, Disease. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Norman Denholm, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Smoky quartz (60 gp). 3 Thunderstones. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Henry Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He usually wears his white robe and has his quarterstaff always slung over his shoulder, marred by chocolates. His long silver hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Detective, who enjoyed hunting, Henry was taken on many hunting expeditions. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer, Debt. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Hadleigh, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Kody Cromwell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple brown robe with black stripes complete with hood. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kody's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Ugly, Disease, Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Kody Cromwell, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp.


Social Check DCs

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